Go Too Gi (Grappling) Rules and Requirements
Mandatory Equipment: |
• Proper WHRDA endorsed Grappling Uniform |
Not Allowed: |
• Striking of any sort with any part of the body
to any part of the body, gauging of the eyes, biting, hair grabbing, pinching,
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Allowed: |
Take downs, throws, joint locks (wrist, elbow, shoulder,
ankle, knee, hip), joint compressions (elbow, knee, spine), chokes, neck
cranks, and pressure points |
Duration: |
5 minutes non-stop |
Scoring: |
Takedowns & Throws – must end up
on top on the ground with dominant control in order to receive points for
takedowns or throws. • Leg pick-ups, Body Scissors, Midsection
Takedowns & Sweeps - 2 points |
Positioning - You must maintain control and dominance within the secured position for a minimum of 3 seconds in order to receive the points for positioning. • Guard - 2 points |
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Near-fall – 3 points ~ Note (This is a new rule which is taken from wrestling where the competitor almost pins his opponent. This new rule should motivate the competitor to attempt more submissions and create a more exciting match. However, the submission technique must be acquired securely with good form and not just an attempt at a submission can receive the points for a Near-fall.) |
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Fouls & Penalties: |
Any violation of the rules is subject to a warning. First Warning – Deduction of three points Second Warning – Deduction of three points Third Warning – Disqualification |
Judging: |
The judging is done by one center referee who calls out the
points as they occur during the match and only the center referee can start
or stop a match. • One score keeper • One time keeper |
Simple, you win when the opponent taps
out. If there is no submission, that is when the scores will be totaled
and whoever has the most points wins. |